Changes for Pet System
3 different specs of pets:
Cunning, Tenacity, Ferocity
Pet's spec will be decide when he is born. Different kinds of specs have different attributes, including damage, armor and health points. Each kind of pets has it's own talent tree.
A pet can deserve its first talent point at level 20 then 1 more every 4 levels. Hunters who spend 51 points in Beast Mastery can get 4 more talent points for his pet.
Pet still need to be fed and kept happy. The loyalty system is removed.
Hunter now has 2 more stable slots.
More kinds of tamableness pet are added. Some kinds can be trained by all hunters. Others rare pets are prepared for Beast Mastery hunters. The rare pets can do 10% damage to the common ones.
The pet will be 5 level lower than the hunter if it is more than 5 levels lower than this hunter before it was trained.
The abilities will be learned automatically:
basic active pet abilities:
| Growl | Cower |
One melee ability:
| Claw | Spator Bite |
Unique pet ability for each spec.
All 5 kinds of passive pet abilities
The abilities will level up with the pet's level.



